AI Insights · Timothy · October 2021
Top 5 Simulator Games on Android in Australia: Q3 2021 Performance
An overview of the performance of the top 5 simulator games on Android in Australia during Q3 2021, including weekly downloads, revenue, and active user trends.
Throughout the third quarter of 2021, the top 5 simulator games on the Android platform in Australia exhibited varied performance trends in terms of weekly downloads, revenue, and active users.
BitLife - Life Simulator experienced a peak in weekly downloads at the end of July, reaching approximately 7.2K. However, downloads saw a general decline towards the end of the quarter, dipping to around 2.8K. Weekly revenue for BitLife showed a slight decline over the quarter, starting at around $3K at the end of June and ending at approximately $2.4K by the end of September. The game's weekly active users mirrored this trend, peaking at 72.1K in late June before decreasing to 52.2K at the end of the quarter.
For Bid Wars 2: Business Simulator, weekly downloads saw a decrease from 2.6K at the beginning of the quarter to about 1.2K by the end of September. Revenue also declined from $2.6K at the end of June to about $1.7K by the end of the quarter. Active users followed a downward trend, starting at 8.1K and ending at roughly 5.1K.
Horse Riding Tales - Wild Pony had relatively stable weekly downloads, hovering around 500 to 600. Revenue showed some fluctuations, peaking at $1.7K in mid-July before dropping to around $1.2K by the end of September. Active users remained steady, starting at 4.1K and ending the quarter at about 3.3K.
WildCraft: Animal Sim Online saw weekly downloads fluctuate, with a notable peak of 1.2K in mid-July and a closing figure of approximately 1.1K by the end of the quarter. Revenue remained relatively stable, ranging from $600 to $700 throughout the period. Active users showed a slight increase from 9.3K at the beginning of the quarter to about 9.8K by the end.
Athletics Mania: Track & Field experienced a significant decline in weekly downloads, starting at 543 and plummeting to just 71 by the end of September. Revenue also saw fluctuations, peaking at $1K in early August before stabilizing around $600 to $700. Active users decreased from approximately 1.3K in late June to about 736 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.